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奇点逃逸

基础模型与学习范式

奇点逃逸的 Learnable System 把任务流、系统评测和递归优化结合,使智能体能从执行反馈中持续改进。其重点是将“自我进化”做成可重复的学习机制。

Antropy combines task flows, systematic evaluation and recursive optimization so agents can improve from their own execution feedback. The focus is a repeatable learning mechanism rather than a one-time capability gain.